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	<title>NerdGrind - How-to Computer Help - Tutorials - Tech and Gadget News &#187; virtual world</title>
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		<title>Google Lively is Dead</title>
		<link>http://www.nerdgrind.com/google-lively-is-dead/</link>
		<comments>http://www.nerdgrind.com/google-lively-is-dead/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 15:58:36 +0000</pubDate>
		<dc:creator>Nerd Grind</dc:creator>
				<category><![CDATA[News: Tech and Gadgets]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Lively]]></category>
		<category><![CDATA[lively]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[world]]></category>

		<guid isPermaLink="false">http://www.nerdgrind.com/?p=5133</guid>
		<description><![CDATA[<img src="http://images.nerdgrind.com:9000/images/icons/news.png" width="31" height="25" alt="news Google Lively is Dead"  title="Google Lively is Dead" /><br/>Google Lively is dead. Let me refresh your memories. Google Lively was the browser-based virtual world, sort of like Second Life, that Google launched back in July. It turns out that Google will be pulling the plug after December 31, 2008. ]]></description>
			<content:encoded><![CDATA[<img src="http://images.nerdgrind.com:9000/images/icons/news.png" width="31" height="25" alt="news Google Lively is Dead"  title="Google Lively is Dead" /><br/><p align="center"><img alt="google lively death notice Google Lively is Dead" src="http://images.nerdgrind.com:9000/images/2008/11/google-lively-death-notice.png" height="61" hspace="2" width="500" align="center" vspace="2" border="0" title="Google Lively is Dead" /></p>
<p align="justify"><a rel="nofollow" href="http://www.nerdgrind.com/goto/http://lively.com"  target="_blank" >Google Lively</a> is dead. Let me refresh your memories. Google Lively was the browser-based virtual world, sort of like Second Life, that Google launched back in July. It turns out that Google will be pulling the plug after December 31, 2008. </p>
<p align="justify">There was huge amounts of hype during the month of July as speculation that this might be the future of the internet. The platform was supposed to allow people to visit other websites through a virtual world, a sort of Sims meets the internet, but it ended up being a huge flop. It didn&rsquo;t even work with Google&rsquo;s own Chrome browser.</p>
<p align="center"><img alt="google lively 2 Google Lively is Dead" src="http://images.nerdgrind.com:9000/images/2008/11/google-lively-2.jpg" height="337" hspace="2" width="500" align="center" vspace="2" border="0" title="Google Lively is Dead" /></p>
<p align="justify">It looks like the company is downsizing and prioritizing like the rest of the world because of the economy and also simply because Lively was DOA. According to the company:</p>
<blockquote>
<p align="justify">&quot;&#8230; we want to ensure that we prioritize our resources and focus more on our core search, ads and apps business.&quot;</p>
</blockquote>
<p><b>&copy; Copyright <a href="http://www.nerdgrind.com/" >NerdGrind</a> 2009. All Rights Reserved.</b></p><p>
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		<item>
		<title>Reality Game Produces Vivid Emotions</title>
		<link>http://www.nerdgrind.com/reality-game-produces-vivid-emotions/</link>
		<comments>http://www.nerdgrind.com/reality-game-produces-vivid-emotions/#comments</comments>
		<pubDate>Tue, 12 Jun 2007 19:19:50 +0000</pubDate>
		<dc:creator>Nerd Grind</dc:creator>
				<category><![CDATA[News: Tech and Gadgets]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Interactive]]></category>
		<category><![CDATA[OLED]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://www.nerdgrind.com/2007/06/12/reality-game-produces-vivid-emotions/</guid>
		<description><![CDATA[<img src="http://images.nerdgrind.com:9000/images/icons/news.png" width="31" height="25" alt="news Reality Game Produces Vivid Emotions"  title="Reality Game Produces Vivid Emotions" /><br/>
Margot Knight was part of a high-speed art theft and was diligently chased by several cops. The most interesting part of the story was not the part where she was held up at gunpoint, or even the part where she made a large sum of cash from an expensive painting, but the fact that it [...]]]></description>
			<content:encoded><![CDATA[<img src="http://images.nerdgrind.com:9000/images/icons/news.png" width="31" height="25" alt="news Reality Game Produces Vivid Emotions"  title="Reality Game Produces Vivid Emotions" /><br/><p align="center"><img height="312" width="400" alt="qgallery sc1 550x429 Reality Game Produces Vivid Emotions" src="http://images.nerdgrind.com:9000/contributors/images/2007/06/qgallery-sc1-550x429.jpg" title="Reality Game Produces Vivid Emotions" /></p>
<p>Margot Knight was part of a high-speed art theft and was diligently chased by several cops. The most interesting part of the story was not the part where she was held up at gunpoint, or even the part where she made a large sum of cash from an expensive painting, but the fact that it was all in her head.</p>
<p><span id="more-279"></span></p>
<p>Or, at least, it was mostly all in her head. A <a rel="nofollow" href="http://www.nerdgrind.com/goto/http://news.com.com/Virtual+art+heist%2C+vivid+impressions/2100-1043_3-6190449.html?tag=st.num"  target=_blank>project</a> has been made that has effects similar to the virtual reality type machinations that are usually featured in Science Fiction. The main character is a female art thief, who had since retired, but is currently itching for a new heist. The kicker? The project (also referred to as an alternate-reality game, or ARG) incorporates reality into the mix, directing players into real live buildings or locations to progress the story. The story alternates between both worlds, creating a new type of atmosphere. Jeff Wirth, the director of the interactive performance lab at the University of Central Florida, explains:</p>
<blockquote>
<p>&quot;We&#8217;d done a couple of these (games entirely in the real world) and they&#8217;ve been very successful, and each time we look for a new challenge,&quot; Wirth said. &quot;Now we wanted to do it so the story took place in the real world and the virtual world. So sometimes she&#8217;s experiencing locations they go to in the physical world, and then later (they&#8217;re) going to the same places in the virtual world, or vice versa.&quot;</p>
</blockquote>
<p>For now, the game takes pace in several locations in Orlando, Florida, but hopefully with added success of the project, new locations will be added.</p>
<p>The main question that follows a project such as this is when does it stop being just a game? Is there such a thing as too real? Are players out for a thrill they can&#8217;t experience from regular video games? IN my opinion, this might just be &quot;too real&quot; for me. I&#8217;ll take a regular game on the PSP any day.</p>
<p>*Photo courtesy of CNet  News*</p>
<p><b>&copy; Copyright <a href="http://www.nerdgrind.com/" >NerdGrind</a> 2009. All Rights Reserved.</b></p><p>
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